All Might

Real form="Even if my body rots and grows weak... Even if you try to expose that form... My heart will remain that of the Symbol of Peace! It is not something that you can steal even a single piece of!"

- All Migth


 * -|Active Quirk=All_Might_render.png"It's fine now. Why? Because I am here!."

- All Migth


 * -|Young=All_Might_Movie_Version_-_Young.png"My origin... I want to make a world where everyone can smile and live together.."

- Toshinori Yagi to Nana Shimura

Personal Characteristics
Name: Toshinori Yagi

Origin: The name of the fiction which the character is from, with a link to the Verse page

Gender: Male, female or genderless

Age: Character's age

Classification: All Might(オールマイト Ōrumaito) Symbol of Peace.

Height: 2,20cm

Weight:255kg

Allies: Izuku Midoriya

Enemies: All For One

Summary
1092/5000 All Might is the former Hero Number 1 who bore the title of Peace Symbol. He teaches Fundamental Heroes Studies at U.A. High Toshinori was the eighth user of the One For All individuality and received this from Nana Shimura. He has already passed the torch to Izuku Midoriya, whom he is preparing to be his successor. After his fight against All For One he loses all the remaining power he still had. All Might retired from the fight against crime and ended his era as the greatest hero in the world.

Mentality
Intelligence: High

Morality: Lawful-Good

Sexual Preference: Heterossexual

Objectives: Protect the world.

Tastes: Nothing special.

Stats
Tier: C/4

Dimensionality: 3D

Attack Potency: Human (Has a slim build and several injuries to his body) |  'City'  (With Detroit Double Smash, Destroyed a giant metal cube | At least  'Mountain'  ( created a cyclone that resulted in a storm in the city), Greater at its apex (Much stronger than before)

Durability: Human | City (Took blows from All For One) | Mountain (Resisted blows from All For One at its peak)

Speed: Human | Hypersonic (Quite higher than Midoriya 100%) | Hypersonic (Higher than before, with its previous version considered slow relative to its apex)

Lifting Strength: At Least MN (Far superior to Deku who sent Kai Chisaki flying) | At least  'MN' 

Stamina: Low (All Might can't stay long transformed due to damage to his body)

Range: Variable

Weaknesses: The damage to your body does not allow you to be transformed for a long time.

Key: Real Form | Remains of One For All | Weakened

Powers and Abilities
Superhuman Physical Characteristics, Status Amplification, Climate Manipulation (Limited), Melee, Martial Master, Resistance to Absorption of Power, Transformation, Pseudo-Flight (May fluctuate temporarily after thrusting).

Arsenal
Standard Equipment:

Feats: List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.

Notable Attacks/Techniques: One For All(ワン・フォー・オール Wan Fō Ōru): Inherited from Nana Shimura, All Might's Individuality has given you access to almost unlimited, stockpiled power. By channeling this power through his body, All Might had superhuman strength, speed, agility, and invulnerability. All Might was so proficient with One For All that he was widely known as the most powerful person in the world. Missouri Smash(ミズーリースマッシュ Mizūrī Sumasshu): All Might uses a direct hit to attack his opponent in one swift movement, whose blow is a slap with his turned hand. This move was first used against the Trapeze Head Gear. Note:
 * Texas Smash(テキサススマッシュ Tekisasu Sumasshu): All Might uses a powerful direct punch that creates a great deal of wind pressure. So much so, that All Might can level half of a city with a single punch. He used this technique for the first time to save Izuku from villain Sludge.
 * Detroit Smash(デトロイトスマッシュ Detoroito Sumasshu): Similar to the Texas Smash, All Might uses a powerful downward punch that creates a powerful upward current that alters the climate. He first used this to save Izuku and Katsuki from villain Sludge.
 * California Smash (カリフォルニア スマッシュ Kariforunia Sumasshu): All Might can strike with a front somersault leading to a downward punch. This move was first used against a villain while he was studying abroad in the United States.
 * Carolina Smash (カロライナスマッシュ Karoraina Sumasshu): All Might can strike with a two-way blow across the opponent's body. This move was first used against the Nomu.
 *  'New Hampshire Smash'  (ニューハンプシャースマッシュ Nyūhanpushā Sumasshu): All Might can propel himself to his enemy and crushes his body into the enemy, crushing them with his great weight. This movement is first used to propel itself towards Izuku.
 * Oklahoma Smash (オクラホマスマッシュ Okurahoma Sumasshu): All Might can spin while enemies cling to it, spinning hard enough so that when released, they can be thrown easily through concrete. This move is used for the first time against copies of the Nomu.
 * Nebraska Smash: All Might turns his arm while punching to create a tornado. This move was first used to destroy a swarm of two hundred mini bombers.
 * United States of Smash (ユナイテッド ステーテス オヴ スマッシュ Yunaiteddo Sutētesu Ovu Sumasshu): Using all his power, All Might delivers a massive punch with his fist. It is powerful enough to send shockwaves reverberating around the area and can incapacitate enemies of extraordinary caliber, such as All For One. All Might can use this move to defeat All For One, at the cost of almost completely depleting what is left of power. One For All in your body.